
Below are a selection of screenshots from the game.
The classic Paradroid appeared 1985 on the Commodore 64. It was developed by Andrew Braybrook of Graftgold and published by Hewson.
At the time a development blogg was being written by Andrew for the ZZap64 magazine and we all waited patiently for it to be released.
The game did not disappoint and even now some 21 years later, it still has an addictive "play again" quality.
The inclusion of the "takeover" screen was an innovation to the common shoot-em ups of the time and brought a depth to the game. Not only did you have to run around the decks shooting enemy droids, but also use a bit of brainpower to win the tactical "takeover" screen.
For comparison, here are some screenshots from the original Commodore version.



